Here is another sample from my upcoming Maya API video series. In the video I discuss custom locators and go through how to implement them. The video series should be available around January 2012.
Here is another sample from my upcoming Maya API video series. In the video I discuss custom locators and go through how to implement them. The video series should be available around January 2012.
This is a demo of a Maya context that I developed as part of my upcoming Maya API instructional video series. It draws curves from a mesh. It could be used to draw hair curves or something along those lines. The video series should be available around January 2012.
For some reason, the Maya artisan tool does not have a move brush so I wrote my own.
I started putting up pages about the Maya API with C++ and Python. I’ll be adding to it more in the future. Check it out here.
