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	<title>Chad Vernon &#187; Maya</title>
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	<link>http://www.chadvernon.com/blog</link>
	<description>A Character TD&#039;s blog</description>
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		<title>Reflection Locator</title>
		<link>http://www.chadvernon.com/blog/maya/reflection-locator/</link>
		<comments>http://www.chadvernon.com/blog/maya/reflection-locator/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 18:05:34 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[Maya]]></category>

		<guid isPermaLink="false">http://www.chadvernon.com/blog/?p=947</guid>
		<description><![CDATA[Here is another sample from my upcoming Maya API video series. In the video I discuss custom locators and go through how to implement them. The video series should be available around January 2012.]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Draw Curve Context</title>
		<link>http://www.chadvernon.com/blog/maya/draw-curve-context/</link>
		<comments>http://www.chadvernon.com/blog/maya/draw-curve-context/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 20:34:43 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[Maya]]></category>

		<guid isPermaLink="false">http://www.chadvernon.com/blog/?p=945</guid>
		<description><![CDATA[This is a demo of a Maya context that I developed as part of my upcoming Maya API instructional video series. It draws curves from a mesh. It could be used to draw hair curves or something along those lines. The video series should be available around January 2012.]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Maya Move Brush</title>
		<link>http://www.chadvernon.com/blog/maya/maya-move-brush/</link>
		<comments>http://www.chadvernon.com/blog/maya/maya-move-brush/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 05:49:49 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Plug-ins]]></category>

		<guid isPermaLink="false">http://www.chadvernon.com/blog/?p=937</guid>
		<description><![CDATA[For some reason, the Maya artisan tool does not have a move brush so I wrote my own.]]></description>
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		<slash:comments>7</slash:comments>
		</item>
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		<title>Free cvShapeInverter Tool</title>
		<link>http://www.chadvernon.com/blog/maya/free-cvshapeinverter-tool/</link>
		<comments>http://www.chadvernon.com/blog/maya/free-cvshapeinverter-tool/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 04:56:05 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[Plug-ins]]></category>

		<guid isPermaLink="false">http://www.chadvernon.com/blog/?p=928</guid>
		<description><![CDATA[I put up a free shape inversion tool available here. cvShapeInverter is a script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling&#8217;s correctiveShape plug-in. He stopped providing it after Maya 2008 so [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
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		<title>Updated Sticky Lips Deformer</title>
		<link>http://www.chadvernon.com/blog/maya/updated-sticky-lips-deformer/</link>
		<comments>http://www.chadvernon.com/blog/maya/updated-sticky-lips-deformer/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 06:13:57 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[Plug-ins]]></category>

		<guid isPermaLink="false">http://www.chadvernon.com/blog/?p=794</guid>
		<description><![CDATA[This is an update of my sticky lips deformer. In an attempt to make the deformer more automated, I&#8217;ve implemented a mode where the vertices stick on contact and then fade off with time. The original mode is based solely on distance and so would stick together even if the mouth was on its way [...]]]></description>
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