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	<title>Chad Vernon</title>
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	<description>A Character TD&#039;s blog</description>
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		<title>CGCircuit.com</title>
		<link>http://www.chadvernon.com/blog/personal/cgcircuit-com/</link>
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		<pubDate>Sat, 05 May 2012 16:07:34 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[Personal]]></category>

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		<description><![CDATA[The site creators of CGCircuit.com are ready to let more people in and buy my videos! The videos are finally ready to be sold. However, you still need an invite to register on the site and buy the videos. I have a new set of invites to give away so use my contact form to [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Maya API and Applied 3d Math Videos</title>
		<link>http://www.chadvernon.com/blog/maya/maya-api-and-applied-3d-math-videos/</link>
		<comments>http://www.chadvernon.com/blog/maya/maya-api-and-applied-3d-math-videos/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 16:56:37 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Maya]]></category>

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		<description><![CDATA[My Maya API videos will soon be released. I&#8217;ve gotten word that they will be open to the public very shortly. The Maya API series is about 6 hours worth of video covering several topics from creating commands, contexts, locators, deformers, file translators, and dependency graph nodes to working with callbacks, multi-threading, attribute editor templates, [...]]]></description>
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		<title>Reflection Locator</title>
		<link>http://www.chadvernon.com/blog/maya/reflection-locator/</link>
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		<pubDate>Sun, 25 Sep 2011 18:05:34 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[Maya]]></category>

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		<description><![CDATA[Here is another sample from my upcoming Maya API video series. In the video I discuss custom locators and go through how to implement them. The video series should be available around January 2012.]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Draw Curve Context</title>
		<link>http://www.chadvernon.com/blog/maya/draw-curve-context/</link>
		<comments>http://www.chadvernon.com/blog/maya/draw-curve-context/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 20:34:43 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[Maya]]></category>

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		<description><![CDATA[This is a demo of a Maya context that I developed as part of my upcoming Maya API instructional video series. It draws curves from a mesh. It could be used to draw hair curves or something along those lines. The video series should be available around January 2012.]]></description>
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		<slash:comments>9</slash:comments>
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		<title>Maya Move Brush</title>
		<link>http://www.chadvernon.com/blog/maya/maya-move-brush/</link>
		<comments>http://www.chadvernon.com/blog/maya/maya-move-brush/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 05:49:49 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Plug-ins]]></category>

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		<description><![CDATA[For some reason, the Maya artisan tool does not have a move brush so I wrote my own.]]></description>
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