Mars Needs Moms

On MNM, I was the rigging point person for the facial rigs. I wrote the facial automation rig building tools used by modelers and riggers to build all the faces on MNM. I also continued to maintain and develop the rigging departments Maya API toolset. During my last few of months at IMD, I was maintaining almost all of the character rigs in the show. I also ran some cloth simulations on a few shots.

Specific assets that I rigged and/or maintained include:

  • Siss Guards
  • Wingnut

I also rigged shot specific rigs such as

  • Milo’s g-force face ripple.
  • Two-Cat coiling up Milo.