Resources

The following pages contain samples, notes, tutorials, and other brain dumps that I have posted as reference for myself and for others. Feel free to look around and see if you find anything useful.

Programming/Scripting

Tools for Download

6 thoughts on “Resources”

jgaines July 9, 2011 at 7:12 am

Hi Chad,

I really like the GPU based blendshape deformer you created and the deformer with capsules that collide with geometry.

I’ve recently came across http://kickstand.tv/. They created a plugin called mesh stretch. It’s similar to your capsule colliding GPU based one.

Anyone can purchase the mesh stretch plugin, but I would like to create my own using python scripting. I am contacting you because I hope you can point me in the right direction to start coding Open GL with python for Maya. I have never coded Open GL before, but I have came across opengl.org and their book OpenGL Programming Guide. Any help would be greatly appreciated.

3dvita March 15, 2012 at 12:30 pm

oh my god.. maya move brush…

Tri July 18, 2012 at 12:38 am

Any chance of releasing to the community some of your wonderful script/plugins like cvJiggle ??

Chad July 28, 2013 at 6:55 pm

I go over the creation of the jiggle deformer over at CGCircuit: http://www.cgcircuit.com/lessondetailcomplete.php?val=783

Leave A Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

<code> For inline code.
[sourcecode] For multiline code.